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#PROFANTASY SAFE SOFTWARE#
Plus, what you'll learn about graphics will help for any graphics, not just rpg map making.Įdit: an example of such a map (I'm using Photoshop, but Gimp is mostly as good for these kind of things, sometimes even better), that does not use very advanced techniques, it's mostly having the right sources, and experimenting with different styles until you find what works for you and your specific map:Īnd another example, a subterranean battlemap very quickly done:Īnd another advantage of true graphic software is that the same techniques can be used to create handouts for the players.Campaign Cartographer is flexible enough to do this too. Take Gimp, add a few brushes and shapes easily found by Google, add a selection of tiling CgTextures, add CSUAC (plus google the Dundjinni forums for specific images), and you got a very strong foundation. But it's not much more complicated than say, Campaign Cartographer, and the potential results are far, far superior (both in term of quality, and speed of map making, and re-usability).Ĭheck the Cartographer's Guild, there's tons of tutorial for various map making (from the tactical battlemap to whole worlds, from region maps to town maps). It will take a little work at first to set up what you need, and discover how things works. And can be found for most OS, you're not limited to Windows.
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The Gimp is quite powerful, and it's free (and libre). I would suggest using a true image processing software. They're not that good, and are quite limited. I strongly suggest keeping away from RPG mapping software. Last edited by Trenloe March 5th, 2014 at 14:28. The main thing to keep in mind with Campaign Cartographer is that there is a steep learning curve - this is made a lot easier if you follow Joe Sweeney's excellent tutorial videos: Also the CC3 documentation is quite good if you use the step-by-step guides to get you going. There are 2 dungeon mapping styles that were part of the annuals, but are now available for free: Both need just the base CC3 package.Īll of the maps in my Cartographers Guild album were made using Campaign Cartographer 3, with the odd additional theme: I have no artistic talent at all, so these give you an idea what can be made with CC3. You can still do quite a lot with the base Campaign Cartographer package - but you will be missing a lot of extra symbols and some of the cool city features that make mapping cities easier. I heartily recommend Campaign Cartographer - you can get the "main 3" bundle for $99 which is CC3, Cities and Dungeons:
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I have been looking at Pro Fantasy's Campaign Cartographer with Cities addon, however that is $100, and I'd have to pay even more if I wanted to make dungeons, etc.
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I've been using Dungeon Painter free online tool which is great, however I'm looking for something more detailed to create really eye popping maps. I'm willing to pay a lot of money if the quality is there, but of course I'd rather not break much more than $100 for the software quality I've come across online so far. Would like a program that has tutorial videos online for example. I've never made maps before, however I am usually good at figuring out computer software. Dungeon maps for all the dungeon crawling adventures. Ability to make region maps with key points like towns, rivers, mountains, etc.
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Are there any that provide a type of 3D view of the map instead of 2D Aerial view? Very graphical town map with lots of features for different building types from wood houses to brick castles and everything in between. Key points of I'm looking for are the following. I'm in the market for the best map fantasy based making software on the go and I was wondering if any of you out there have suggestions.